The Sims II, My Attempt to Have Deep Thoughts About a Shallow Video Game
Okay, here’s the thing. I think I’ve said this before, but I truly believe that the way you play Sims gives you a mirror into the way you’d like to manage your life. For instance, I can only play Sims in a way that attempts to make all of the characters as happy as possible. This illustrates a trait in my every day life (and a peek into my psychosis). I am sensitive about how people are thinking and I don’t mean this to sound as though I am a total humanitarian; all this really means is that I’ve learned that it’s very important to pay attention to small gestures and signs from others to determine how I might keep myself safe and out of trouble. I don’t like conflict and so I play the Sims in a way that allows for the least amount of unhappiness. This means that I am somewhat of a control freak. I don’t like things to go awry. I don’t like my Sims to be too distressed; to have to pee or to be hungry or lonely. I must make sure that they are completely fine on very superficial levels (a...